Stranded Sail is a small, independent game development studio based in the Greater Philadelphia area. We specialize in old-school, retro style graphics and gameplay design.
Our first demo project was an untitled space-shooter. It features a level-up system and a fully playable first stage with a final boss.
Our first release, currently in development, will be a classic point-and-click puzzle adventure game titled Rite of Passage... similar in style to older Sierra games like King's Quest. We plan to release the game in multiple episodes, both via Steam and direct download. We're also on Kickstarter.
Our goal is to share with everyone our love and enjoyment of the phenomenal adventure games of yesteryear.